I’ve always been fascinated with our eight-legged friends. I even remember as a young kid sculpting a red back spider out of Fimo and carefully gluing the legs on just to see it perched ominously on my bookshelf. After finding this colourful critter photographed by Jim Stevens I thought I would try to model it in 3D.
First I generated the base mesh using ZSpheres using a trial version of Zbrush. After sculpting some fine detail and poly painting the model I then exported a low poly mesh into Maya and applied normal and displacement maps. For the abdomen, I decided instead project the texture from the original photograph (it was too detailed for my liking!).
Maya Fur was used to add the small hairs and the depth, specularity and diffuse renders were composited into a scene in post. Some minor tweaks, including the addition of a simple web, were added for the final composite. Overall, pretty happy with the result!